- #Creation kit skyrim mod organizer download install
- #Creation kit skyrim mod organizer download mods
I cover 7-Zip installation in my SKSE64 video so you can watch it there.
#Creation kit skyrim mod organizer download mods
Unfortunately some mods like SKSE64 cannot be installed this way so 7-Zip is needed. During a regular mod install, MO2 unpackages mods for us so we don’t have to worry about them. Archives exist because they compress the files stored inside them into a single file that is smaller and better suited to being sent over the web. It also allows to create our own archives that we can add to the MO2 downloads list and compress files.
#Creation kit skyrim mod organizer download install
7-Zipħ-Zip is an archive extracting software that allows us to unpackage mods that we need to install manually. They cannot load multiple plugins and do not require access to the game’s Data folder. The overarching idea behind the grouping of these application is that they all only edit or manipulate single files. I’ll explain what each of these do as we go through them. Now we need to take care of the installation of a few basic tools that we’ll be needing to edit and manipulate files throughout this Modlist. You can also ignore the installation of USSEP at 11:53 if you would like as we’ll be installing it later anyway. If you want to skip the explanation of how mods work in the Creation Engine (which I DON’T recommend for most of you), skip ahead to 6:53. This will generate the INI files needed for your profile. One thing that I did fail to mention was that you should run the “Skyrim Launcher” from MO2 using the upper right dropdown and play the game so you can get to the main menu at least once. Basically all the information that you will need can be found in the above video. Like I’ve already stated, we will be using Mod Organizer 2 as our mod manager because of its power and feature set. Because it is specifically designed for use with Creation Engine games, it has many robust features that make troubleshooting potential conflicts easy! I also firmly believe that anyone who understands the fundamentals of modding, will be able to use MO2 without much trouble. For this Modlist, we will be using Mod Organizer 2 exclusively as it is the most powerful and versatile mod manager out there. Besides, it’s much simpler to stick to one anyway.
Technically you can but mixing mod managers is a very bad practice as it’s a good way to mix up your mods and create hidden conflicts. Some of you may be wondering why you can’t use two mod managers together. In most cases, you will just have to track down the applications files or simply use the control panel uninstall window if it is supported. Because this process is different for each manager, I leave this task to you. If you have MO2 you should also uninstall it so we can reinstall it in a (most likely) different location. This includes Vortex, Nexus Mod Manager, Wrye Bash or anything else. An alternative to this, and one that I would recommend for the vast majority of you, is to simply uninstall any other mod managers you were using. If you are using this other mod manager for other games as well you should take SSE off the list of managed games. If you were modding your Skyrim Special Edition game with another mod manager before starting this modlist, you need to make certain that it will never modify your game’s data folder by adding new files. After you’ve deleted all your mods, you should no longer have a “My Library” category and at this point you’re done.